EMP – Week 1 – Understanding the Role of Mixing in Electronic Music







Electronic Music Mixing – Week 1


Week 1: Introduction to Mixing Techniques

Seminar: Understanding the Role of Mixing

This week introduces you to the role of mixing in electronic music. You’ll learn the core principles of mixing, explore the essential tools of the trade, and get a clear picture of what to expect from this course.

Topics Covered

  • What is mixing in electronic music?
  • Overview of essential tools: DAWs, plugins, and hardware.
  • Signal flow basics: how audio moves through a mix session.
  • Creating an efficient project setup.

Key Learning Outcomes

By the end of this seminar, you will understand the fundamentals of signal flow, the importance of organization in a mix session, and the essential tools for effective mixing.

Mixing in Electronic Music

Mixing in electronic music is the process of balancing and combining individual audio tracks like drums, synths, vocals, bass, and effects into a cohesive final product. It’s a complex, yet crucial, step in production where each element in a song is fine-tuned to fit harmoniously together. This process involves adjusting volume levels to ensure no sound is too loud or too quiet, panning to position elements in the stereo field (left or right), and using EQ to shape the frequency content of each track so that they don’t clash or overlap too much in the mix.

The use of compression helps manage the dynamic range, bringing consistency to the loudness of sounds, while tools like reverb and delay add space and depth, making elements sound more immersive and connected. These effects help place instruments in a “room” or atmosphere that feels natural or creatively fitting for the track’s mood.

In addition to these technical aspects, the creative side of mixing includes giving each sound its own space and character. For example, the bass and kick drum need to occupy the low-end without muddying each other, while the midrange (where vocals, synths, and melodic instruments often sit) should remain clear and detailed. High frequencies, such as cymbals and ambient effects, add brightness and air, giving the mix sparkle and clarity.

Mixing is not just about technical adjustments, but also about controlling the emotional energy of a track. A well-mixed song can draw listeners in by enhancing the emotional impact of the music, allowing every element to contribute to the track’s narrative or vibe. By achieving clarity, depth, and balance, a mix transforms a collection of raw sounds into a polished, professional-sounding track that engages the listener fully. Ultimately, the goal is to ensure that every element in the mix serves its role without overpowering others, resulting in a final product that feels dynamic, rich, and cohesive.

Detailed schematic of a music mix station

Key Elements of Mixing

  • EQ (Equalization): Shaping the frequency content of individual elements to ensure they don’t overlap and muddy the mix.
  • Compression: Controlling dynamic range to make quieter parts more audible and louder parts less overpowering.
  • Reverb/Delay: Adding space and depth to the sounds, creating an atmospheric sense of placement in the mix.
  • Panning: Distributing sounds across the stereo field to enhance separation and clarity.
  • Level balancing: Ensuring all elements sit well together in the mix without any one overpowering another.

Mixing Basics Tutorial

Introduction to Equalization (EQ)

Equalization (EQ) is the process of adjusting the balance between frequency components within an audio signal. It allows producers to enhance certain frequencies and reduce others, shaping the sound to fit better within a mix. The goal of EQ is to achieve clarity and definition for each element in the mix, ensuring that no frequencies clash or become overwhelming.

Understanding Frequency Ranges

The human ear can perceive frequencies ranging from 20Hz to 20kHz, and different instruments occupy different frequency ranges. In mixing, it’s essential to understand how to work within these ranges:

  • Sub-bass (20Hz – 60Hz): Felt more than heard, creating a deep and powerful sensation, commonly found in kick drums and sub-bass.
  • Bass (60Hz – 250Hz): Adds weight and fullness to the mix, commonly occupied by bass guitars, lower synths, and drum elements.
  • Low mids (250Hz – 500Hz): Adds warmth, but can muddy the mix if overused. Commonly contributes to the body of instruments.
  • High mids (500Hz – 2kHz): Provides clarity and punch, critical for vocals, guitars, and most melodic instruments.
  • Presence (2kHz – 6kHz): Helps instruments and vocals cut through the mix, providing clarity and articulation.
  • Highs (6kHz – 20kHz): Adds brightness and “air,” bringing sparkle and detail to elements like cymbals and high-pitched sounds.
Frequency Range Description
Sub-bass (20Hz – 60Hz) Felt more than heard; common in kick drums and deep bass.
Bass (60Hz – 250Hz) Adds weight and body to instruments like bass guitars and synths.
Low Mids (250Hz – 500Hz) Contributes warmth, but excessive amounts can lead to muddiness.
High Mids (500Hz – 2kHz) Provides clarity and punch for vocals, guitars, and instruments.
Presence (2kHz – 6kHz) Enhances the clarity and articulation of sounds in the mix.
Highs (6kHz – 20kHz) Adds brightness and air, critical for cymbals and high-pitched sounds.

Full-body Ninja Android

Perception of Frequencies and Phon Curves

F-M Overlayed

How We Perceive Sound: Different frequencies are perceived and felt in distinct ways by the human body. Low frequencies resonate physically, especially in the chest and stomach area, while higher frequencies are more readily perceived by the ears. The way we experience sound is influenced by how sound waves interact with our bodies and environments.

To understand how our perception changes with frequency, we need to consider **Phon Curves** (also known as **Equal Loudness Contours**), which explain why we hear midrange frequencies more prominently than very low or high frequencies, even when they are played at the same volume. This phenomenon is important for understanding how to balance elements in a mix.

Lindos Image

Phon Curves and Their Role in Mixing

Phon Curves show that the human ear is most sensitive to frequencies between 1,000 Hz and 5,000 Hz. This means that sounds in this range are perceived as louder than lower or higher frequencies played at the same volume level. Understanding these curves helps producers adjust their mixes, particularly when working with **bass** and **high-frequency** sounds, which may need to be boosted to achieve a balanced and consistent mix across different playback systems.

Practical EQ Techniques

  • Use High-Pass Filters: Remove unnecessary low-end frequencies from non-bass elements to clean up the mix.
  • Subtractive EQ: Cut problem frequencies before boosting others to avoid adding unnecessary clutter to the mix.
  • Boost Wide, Cut Narrow: Use wider boosts to add warmth or air and narrow cuts to remove problematic or muddy frequencies.

Frequency Ranges and Their Impact on Music Production

1. Low Frequencies (20 Hz – 250 Hz)

Felt in the Body: Low frequencies, especially below 100 Hz, are often felt more than heard, producing a sense of power and depth. They are essential for creating an immersive physical experience, particularly in genres like electronic or bass-heavy music.

2. Mid Frequencies (250 Hz – 2,000 Hz)

Heard by the Ears: Midrange frequencies cover vocals and melodic instruments. These frequencies contribute to clarity and presence in the mix, but excessive midrange can make the sound feel harsh or crowded.

3. High Frequencies (2,000 Hz – 20,000 Hz)

Perceived by the Ears: High frequencies add brightness and definition to a mix, enhancing detail in instruments like cymbals, high-pitched vocals, and synthesizer harmonics. However, high frequencies can cause ear fatigue if they are too prominent or loud for extended periods.

Compression: Controlling Dynamic Range

Compression is one of the most important tools in music production. It helps to manage the dynamic range of a track by making quieter parts more audible and reducing the volume of louder parts, creating a more balanced and polished sound.

What is Dynamic Range?

The dynamic range is the difference between the loudest and quietest parts of a sound. Without compression, the louder parts can overpower the quieter sections, leading to an unbalanced mix. Compression helps even out these differences by reducing the volume of the loudest parts and bringing up the volume of quieter sounds.

How Does a Compressor Work?

A compressor listens to the incoming audio and reacts when the signal exceeds a certain level, known as the threshold. When this happens, the compressor reduces the volume of the sound according to a specific ratio. The higher the ratio, the more the sound is compressed.

  • Threshold: The level at which the compressor starts to work. Signals below the threshold are unaffected.
  • Ratio: Determines how much compression is applied. For example, a ratio of 4:1 means that if the input signal is 4dB over the threshold, only 1dB will be output above the threshold.
  • Attack: The time it takes for the compressor to start reducing the signal after it exceeds the threshold.
  • Release: The time it takes for the compressor to stop affecting the signal after it drops below the threshold.
  • Make-up Gain: Once compression is applied, the overall level may be reduced. Make-up gain compensates for this by boosting the overall volume.

When to Use Compression

Compression is essential for keeping dynamic elements of your mix in check. Here are some situations where compression is commonly used:

  • Vocals: To ensure the vocals remain consistently audible throughout a track without getting drowned out by other instruments.
  • Drums: To tame the peaks of snare or kick drums and ensure that their impact doesn’t overpower the rest of the mix.
  • Bass: To maintain a steady low end without drastic volume changes.

Practical Tips for Using Compression

  • Set a reasonable threshold: Start with the threshold set just below the loudest parts of the audio to only compress the peaks.
  • Use gentle ratios: Begin with lower ratios like 2:1 or 3:1 for subtle compression, and increase only if necessary.
  • Adjust the attack and release: A slow attack allows more of the transient (initial part of a sound) to come through, while a fast attack can clamp down on transients for a tighter sound. Release should be set so that the compressor returns to normal operation smoothly without distorting the audio.
  • Listen: Always use your ears! Compression is subtle, but when applied correctly, it can make a huge difference in the clarity and cohesiveness of your mix.

Reverb & Delay: Adding Space and Depth to Your Mix

In music production, reverb and delay are two powerful tools used to create space, depth, and an atmospheric sense of placement within a mix. Both effects are essential in modern music, whether you’re working with live instruments, electronic sounds, or vocals.

What is Reverb?

Reverb simulates the reflections of sound in a physical space, like a room, hall, or cathedral. It creates the perception of depth by adding subtle or noticeable echoes, making a sound feel like it’s in a larger or smaller environment. This effect helps blend elements of a mix together, creating a sense of natural space.

  • Small reverb: Mimics a small room or tight space, often used for intimate vocals or instruments that need to stay up close in the mix.
  • Large reverb: Simulates bigger environments like concert halls or large rooms, ideal for giving sounds an expansive, atmospheric quality.

What is Delay?

Delay, on the other hand, records a sound and plays it back after a short period of time. The playback can occur once (a single echo) or repeat multiple times, creating an echoing effect that enhances rhythmic or spatial qualities in a track. Delay is versatile and can be used in various ways to add texture, atmosphere, and complexity to your mix.

  • Slapback delay: A short, single repeat delay often used on vocals or guitars to add a quick echo effect, giving the sound more presence.
  • Longer delays: Creates multiple echoes over time, used to fill out space and create a sense of rhythm or movement in a mix.

When to Use Reverb & Delay

Both effects are used to shape how a sound sits in the mix. Here are a few common uses:

  • Vocals: Reverb can be used to make vocals feel more natural or to push them back in the mix for an atmospheric effect. Delay can be added to extend phrases and create a rhythmic texture.
  • Drums: Adding reverb to drums helps them sit in the mix better by mimicking the natural reflections of a room. Delay on percussion can create interesting rhythmic patterns.
  • Synths and Pads: Reverb and delay work well on ambient sounds, adding depth and a dreamy, expansive quality.

Practical Tips for Reverb & Delay

  • Use subtle reverb to add a sense of space without making the mix sound too distant or muddy.
  • Try tempo-synced delays to keep your echoes rhythmically aligned with your track for a more cohesive sound.
  • Blend reverb with pre-delay: Adding a slight pre-delay (the time before reverb kicks in) can help retain the clarity of the original sound while still adding space.
  • Layer different delays: Combining short and long delays can create complex, evolving echoes that fill out the mix.

Watch: Reverb & Delay Videos



Watch: Signal Flow & Routing in Ableton Live

Workshop: Hands-On DAW Introduction & Signal Flow (2 Hours)

In this workshop, you’ll get hands-on experience setting up a simple mix project in your DAW of choice. We’ll focus on understanding basic routing, creating a mix template, and learning about the core features of signal flow in electronic music.

Workshop Tasks

  1. Download these stems in your computer
  2. DOWNLOAD

  3. Read the READ ME file found in the folder you downloaded
  4. Set the BPM in your DAW
  5. Import all the audio files on separate tracks
  6. Rename each track and assign colours per group of instruments
  7. Use the faders to balance the instruments putting attention to never send your master channel in CLIP (red)
  8. add one equaliser and one compressor in each channel
  9. set 2 reverb and 2 delay return tracks/auxiliaries a
  10. set the reverbs and the delays differently
  11. Save your project and then save it as a Template
  12. START MIXING!
  13. Bring your mix to the next lesson in studio, do not worry if it feels like there is so much to learn, there is all the time and we are here to learn so do not worry if you did not manage to do everything we are going to cover these topics many more times.

Watch: Creating and saving a template

Marcello Ruggiu | 2024